AI Insights · Timothy · April 2022
Top 5 Superhero Games on Android in South Africa - Q1 2022
Discover the performance of the top 5 superhero games on Android in South Africa during Q1 2022, with insights on weekly downloads, revenue, and active users.
In Q1 2022, the top 5 superhero games on the Android platform in South Africa showed varying performance metrics. Here's a detailed look at their weekly downloads, revenue, and active users.
Marvel Contest of Champions from Kabam Games, Inc. experienced a fluctuating trend in weekly revenue, peaking at approximately $8.5K in the final week of December 2021 and ending the quarter with around $4K in the last week of March. Weekly downloads saw a dip mid-quarter but recovered slightly to 853 in the last week of March. The game maintained a steady number of weekly active users, starting at 2.9K and ending at 2.6K.
MARVEL Strike Force: Squad RPG by Scopely had a more volatile performance. Weekly revenue peaked at around $2.7K at the end of December and dropped to $1.2K by the end of March. Downloads started strong at 1.2K but fell drastically mid-quarter, only to recover to 1K in the final week. Active users followed a similar trend, starting at 1.1K and ending the quarter at 796.
DRAGON BALL Z DOKKAN BATTLE from Bandai Namco Entertainment Inc. showed a consistent performance in terms of weekly downloads, hovering around the 2K mark throughout the quarter, with a slight peak of 2.9K at the end of December. Weekly revenue varied, peaking at approximately $2.5K at the end of December and ending the quarter at around $1.9K. Active users remained relatively stable, starting at 11.2K and ending at 10.5K.
MARVEL Future Fight by Netmarble saw its highest weekly downloads in the first week of January, reaching 9.6K, but experienced a significant drop to 1.2K by the end of March. Revenue showed a similar downward trend, peaking at $803 in the last week of December and ending at $700 in the final week of March. Active users declined from 26.4K to 22.6K over the quarter.
Injustice 2 from Warner Bros. International Enterprises maintained a steady download rate, starting at 477 and ending at 493 weekly downloads. Weekly revenue peaked at $931 at the end of January and ended the quarter at $582. Active users showed a slight increase over the quarter, starting at 1.3K and reaching 1.4K by the end of March.
These insights are based on data from Sensor Tower. For more detailed analytics and insights, visit Sensor Tower's platform.